Raquel Fernandez Caamano

3D & Industrial Designer

Raquel Fernandez Caamano

3D & Industrial Designer

Raquel Fernandez Caamano

Adding a Third Dimension to Your Design Workflow

Design and objects shapes have the power to communicate and solve everyday problems. The use of 3D visualization has made innovation and improvement possible in the designing, manufacturing and modeling industry. But we’ve also seen how the use of 3D has become more popular, especially with the rising popularity of AR and VR technologies.

During my experience in different fields of design I’ve developed ideas that come from a simple sketch, a moodboard or a conceptual idea and visualise what sometimes can’t be clearly expressed or imagined. I've been working in pure industrial design projects but quickly started to collaborate within Trend and UX teams to help them enrich their design stories. 3D tools have been a powerful method of communication that allowed for rapid interactions within teams and clients.

Cool abstractions, unusual angles, all this can be done in 3D without using real objects, which often saves money and time. The recent evolution of 3D software and techniques makes now the perfect moment to add an extra dimension to the design workflow and allow to create new and innovative immersive experiences.

About

Raquel is a designer and 3D artist whose work spans multiple platforms. Born and raised in Spain, she completed a degree in Industrial Design in her native country before moving to Helsinki to study Audiovisual Communication. After a brief spell in the Austrian mountains, Raquel settled in London where she took up a position as a lead designer for the prestigious artist and designer Ross Lovegrove. Here, she was introduced to parametric and generative design, skills she continues to use in her art. She worked until recently as a product designer for Samsung Design Europe where she was involved with Artificial Intelligence, Augmented Reality, 3D visualization, and motion graphics. Now she's a freelancer who continuously seeks to apply her foundation in 3D design to new mediums.